Archetypes that describe the goals and behavior patterns observed among users are known as Personas.
These capture crucial behavioral data and display it in a way that both designers and stakeholders can easily make use of. The useful stories that a Persona tells can link the social and emotional aspects of user behavior and give designers a look at why the recommended design is successful or what changes need to be made. Not every Interaction Designer uses Personas, but the technique is becoming more popular, and with good reason.
Personas represent a significant asset for the designer. The information gleaned can yield a boost in clarity, productivity and success for the overall UX Design. Current Persona formulas create an easy to use model for the research data and enable a campaign to be prepared and updated. A Persona is depicted as a specific individual but is not a real person. In reality, the model is synthesized from observations of many different users and demographics.
This is an invaluable and efficient tool for designers to perfect the user experience. Personas have made it far easier to craft a flexible front-end design and pattern your site to be relatively future-proof. A Goal-directed design combines old and new methodologies to create a dynamic and adaptable platform that is easily updated. Personas should be used throughout the creative process and after. They can be used by all members of the software development and design team and by the entire company.
By building empathy, developing focus, and bringing different demographics into one central document, a Persona helps UX teams to communicate and form a consensus. As the Persona further develops, it makes it easier to defend the decisions made by the team and measure the effectiveness of the experience building. Designers often struggle with remaining objective when working on UX.
Personas help them see multiple sides of the user base and make more informed decisions as a team. Designers must strive to tailor the UX to the widest array of users as practical. The best way for them do this is to listen to as many users as possible, as quickly as possible. The users know best, and working their feedback into your UX should be a very important part of your design. Personas help to keep a designer focused on the needs of the user and to be mindful of when they are designing only for themselves.